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e-volution: innovations in learning environments 2016 has ended
Monday, October 3 • 10:00am - 10:45am
Virtual Reality in the Classroom: Is It a Reality or Still Virtual?

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With Facebook and Google entering the Virtual Reality (VR) technology market we are finally seeing the mainstream availability and adoption of VR within the classroom / laboratory that research has been promising for over 25 years.

With a professional career covering Lecturing/Teaching, Visualization/VR, and Software Engineering, I will bring together a blended perspective of technological and pedagogical understanding to demonstrate VRs benefit to the education domain. Through review of technical and pedagogical research, and a variety of art and science related case studies, I will demonstrate where and how this technology has been successfully used, and that is does have a place within the classroom. I will suggest that the less mature technology of augmented (AR) and mixed reality (MR) will actually offer a broader environment offerring further scope for learning experiences. We are now in a position where we can offer guidelines of good practice and content that can be utilized to assist the introduction, and support of, VR / AR / MR and visualization within the classroom.

View recording. Start at 8:00:  https://zoom.us/recording/play/d9uYn4ZBtNebjJc4vzHegRkf6EAIFYuA2lWm4smizdD_neDkCPsnfj8nQUBKTkpu






Monday October 3, 2016 10:00am - 10:45am PDT
Coe 218 Coe Library, University of Wyoming

Attendees (4)